ULTIMATE PROMLG FPS CFG by me
13 февраля 2019 г, 16:49
D1WAN

Пользователь

Рейтинг: 6

Сообщений: 1

Спасибок: 1

Простой конфиг для повышения фпс


autoexec.cfg

bind "MOUSE4" "+showscores"
bind "MWHEELDOWN" "use weapon_smokegrenade"
zoom_sensitivity_ratio "1.0"
m_customaccel "0"
m_customaccel_exponent "1.00"
net_graph "1"
m_rawinput "1"
cl_showfps "0"
m_side "0.8"
m_yaw "0.022"
m_pitch "0.022"
m_forward "1"
fog_enable "0"

cl_showerror "0"
fps_max "0"
m_mousespeed "1"
cl_mouselook "1"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp "0.021"
cl_interp_ratio "1"
cl_lagcomp_errorcheck "1"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predictweapons "1"
cl_resend "6"
cl_smooth "0"
cl_smoothtime "0.01"
cl_timeout "30"
net_maxfragments "1280"
rate "30000"
sv_unlag "1"
blink_duration "0"
budget_averages_window "0"
budget_background_alpha "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_peaks_window "0"
budget_show_averages "0"
budget_show_history "0"
budget_show_peaks "0"
cl_allowdownload "1"
cl_allowupload "1"
cl_autohelp "0"
cl_ragdoll_enable "0"
cl_c4progressbar "1"
cl_detail_avoid_force "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_recover_speed "0"
cl_detail_max_sway "0"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_logofile "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_wpn_sway_interp "0"
closecaption "0"
demo_recordcommands "1"
dsp_water "14"
flex_smooth "0"
g_ragdoll_fadespeed "0"
g_ragdoll_important_maxcount "0"
g_ragdoll_lvfadespeed "0"
g_ragdoll_maxcount "0"
gl_clear "0"
hud_centerid "0"
hud_fastswitch "1"
jpeg_quality "100"
lod_enable "1"
lod_TransitionDist "0"
mat_antialias "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloomamount_rate "0.05f"
mat_bloomscale "0"
mat_bufferprimitives "1"
mat_bumpbasis "0"
mat_bumpmap "0"
mat_compressedtextures "1"
mat_clipz "1"
mat_debug_autoexposure "0"
mat_debug_bloom "0"
mat_debug_postprocessing_effects "0"
mat_debug_process_halfscreen "0"
mat_debugalttab "0"
mat_debugdepth "0"
mat_debugdepthmode "0"
mat_debugdepthval "128"
mat_debugdepthvalmax "256"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastnobump "1"
mat_filterlightmaps "1"
mat_force_bloom "0"
mat_forceaniso "8"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_hdroverbrightrange "16"
mat_leafvis "0"
mat_monitorgamma "2.1"
mat_norendering "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_showlightmappage "-1"
mat_specular "0"
mat_surfacemat "0"
mat_trilinear "0"
mat_vsync "0"
mat_wateroverlaysize "8"
mp_decals "0"
muzzleflash_light "0"
net_showevents "0"
r_ambientboost "0"
r_ambientfactor "1"
r_ambientfraction "0.1"
r_avglight "1"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "0"
r_decals "o"
r_drawbatchdecals "0"
r_drawdetailprops "1"
r_drawflecks "0"
r_drawdetailprops "0"
r_drawmodeldecals "0"
r_dopixelvisibility "0"
r_dynamic "0"
r_eyeglintlodpixels "0"
r_eyegloss "0"
r_eyemove "0"
r_eyes "1"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_flex "0"
r_forcewaterleaf "0"
r_lightaverage "1"
r_lod "0"
r_modellodscale "0.1"
r_lod_noupdate "1"
r_rootlod "2"
r_propsmaxdist "100"

r_maxdlights "32"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_norefresh "0"
r_occlusion "0"
r_phong "0"
r_physpropstaticlighting "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "1"
r_teeth "1"
r_transitionSensitivity "0"
r_updaterefracttexture "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlightmin "0"
r_worldlights "0"
texture_budget_background_alpha "9999999"
texture_budget_panel_height "0"
texture_budget_panel_width "0"
showhitlocation "1"
sv_alternateticks "0"
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "2"
hud_centerid "1"
snd_async_fullyasync "0"
snd_digital_surround "1"
snd_flushasync
snd_mixahead "0.1"
snd_noextraupdate "1"
snd_profile "0"
suitvolume "0"
sv_voiceenable "1"
voice_enable "1.0"
voice_modenable "1"
voice_scale "1.0"
con_enable "1"
func_break_max_pieces "0"
props_break_max_pieces "0"
props_break_max_pieces_perframe "0"
r_3dsky "0"
r_mmx "1"
r_sse "1"
r_sse2 "1"
weapon_showproficiency "1"
rope_averagelight "0"
rope_collide "0"
rope_shake "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
rope_smooth_minalpha "0"
rope_smooth_minwidth "0"
rope_subdiv "0"
rope_wind_dist "0.01"

cl_minmodels "1"
cl_min_t "4"
cl_min_ct "4"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_collide "1"
cl_ragdoll_fade_time "0"
cl_ragdoll_physics_enable "0"
r_drawmodeldecals "0"
r_maxmodeldecal "0"
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"

clear

config.cfg

unbindall
bind "0" "slot10"
bind "1" "slot1; cl_righthand 1"
bind "2" "slot2; cl_righthand 1"
bind "3" "use weapon_knife; cl_righthand 0"
bind "4" "slot4; cl_righthand 1"
bind "5" "slot5; cl_righthand 1"
bind "6" "buy deagle;"
bind "7" "buy defuser;buy ak47;buy smokegrenade;buy m4a1;buy hegrenade;buy flashbang;buy vesthelm;buy flashbang"
bind "8" "buy smokegrenade;buy hegrenade;buy flashbang;buy vesthelm;buy flashbang;buy defuser"
bind "9" "buy awp;"
bind "a" "+moveleft"
bind "b" "buymenu; buy_defuse"
bind "c" "+voicerecord"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "headtrack_reset_home_pos"
bind "j" "volume 0.8"
bind "k" "kill"
bind "l" "volume 0.3"
bind "m" "mat_monitorgamma 2.1"
bind "n" "mat_monitorgamma 1.5"
bind "o" "buyequip"
bind "p" "say :D"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 102"
bind "u" "messagemode2"
bind "v" "buyequip"
bind "w" "+forward"
bind "x" "+duck"
bind "y" "messagemode"
bind "]" "say_team !rs"
bind "`" "toggleconsole"
bind "/" "chooseteam"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "CAPSLOCK" "+left"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F3" "askconnect_accept"
bind "F4" "retry"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F9" "vr_toggle"
bind "F10" "quit prompt"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "+showscores"
bind "MOUSE5" "+showscores"
bind "MWHEELUP" "+jump"
bind "MWHEELDOWN" "use weapon_smokegrenade"
cl_first_person_uses_world_model "0"
cl_righthand "1"
cl_rumblescale "0"
cl_debugrumble "0"
cl_thirdperson "0"
cl_team "default"
cl_class "default"
vr_activate_default "0"
vr_moveaim_mode "3"
vr_moveaim_mode_zoom "3"
vr_moveaim_reticle_yaw_limit "10"
vr_moveaim_reticle_pitch_limit "30"
vr_moveaim_reticle_yaw_limit_zoom "0"
vr_moveaim_reticle_pitch_limit_zoom "-1"
vr_hud_max_fov "60"
vr_hud_forward "500"
vr_hud_display_ratio "0.95"
vr_hud_axis_lock_to_world "0"
vr_zoom_multiplier "2.0"
vr_force_windowed "0"
hud_takesshots "1"
hud_freezecamhide "0"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
r_drawtracers_firstperson "1"
cl_showhelp "0"
hud_draw_fixed_reticle "0"
hud_achievement_description "0"
hud_achievement_count "0"
cl_chatfilters "63"
cl_chatfilter_version "1"
cl_mute_all_comms "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cl_hudhint_sound "0"
g15_update_msec "250"
cam_snapto "0"
cam_ideallag "4.0"
cam_idealdelta "4.0"
cam_idealyaw "0"
cam_idealpitch "0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_collision "1"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_advanced "1"
joy_advaxisx "4"
joy_advaxisy "2"
joy_advaxisz "0"
joy_advaxisr "1"
joy_advaxisu "3"
joy_advaxisv "0"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "2.220000"
joy_yawsensitivity "-2.140000"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_accelmax "1.0"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joy_inverty "0"
joy_movement_stick "0"
joy_xcontroller_cfg_loaded "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "2.9"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0"
m_customaccel_max "0"
m_customaccel_exponent "1.00"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_rawinput "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
net_graphtext "1"
net_graphmsecs "400"
net_graphshowlatency "1"
net_graphshowinterp "1"
net_graph ""
net_graphheight "64"
net_graphproportionalfont "0"
mat_viewportscale "1.0"
mat_viewportupscale "1"
cl_software_cursor "0"
mat_software_aa_strength "0.000000"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_tap_offset "0"
mat_software_aa_strength_vgui "0"
pyro_vignette "2"
pyro_vignette_distortion "1"
pyro_min_intensity "0.1"
pyro_max_intensity "0.35"
pyro_min_rate "0.05"
pyro_max_rate "0.2"
pyro_min_side_length "0.3"
pyro_max_side_length "0.55"
pyro_min_side_width "0.65"
pyro_max_side_width "0.95"
voice_modenable "1"
hud_fastswitch "1"
cl_buy_favorite_quiet "1"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "0"
cl_show_achievement_popups "0"
cl_disablefreezecam "1"
hud_showtargetpos "0"
hud_showtargetid "1"
cl_radartype "0"
cl_radaralpha "150"
cl_locationalpha "255"
cl_scoreboard_ct_color_red "0"
cl_scoreboard_ct_color_green "100"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "255"
cl_scoreboard_t_color_green "0"
cl_scoreboard_t_color_blue "0"
cl_scoreboard_dead_color_red "0"
cl_scoreboard_dead_color_green "0"
cl_scoreboard_dead_color_blue "0"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
cl_radar_locked "0"
overview_preferred_mode "0"
overview_preferred_view_size "600"
cl_round_win_fade_time "1.5"
cl_nowinpanel "1"
cl_crosshaircolor "5"
cl_dynamiccrosshair "0"
cl_crosshairspreadscale "0.4"
cl_scalecrosshair "1"
cl_crosshairscale "2"
cl_crosshairalpha "255.000000"
cl_crosshairusealpha "1"
cl_crosshairsize "8.470000"
cl_crosshairthickness "1.400000"
cl_crosshairdot "0"
cl_crosshaircolor_r "98.250000"
cl_crosshaircolor_g "255.000000"
cl_crosshaircolor_b "162.669998"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "0"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "0"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "4"
cl_disablehtmlmotd "0"
cl_playerspraydisable "1"
muzzleflash_light "0"
r_eyegloss "0"
commentary_firstrun "0"
vgui_message_dialog_modal "1"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0"
option_duck_method "1"
sk_autoaim_mode "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dust"
weapon_accuracy_logging "0"
weapon_accuracy_model "2"
windows_speaker_config "4"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.080000"
snd_musicvolume "0.080000"
snd_mixahead "0.1"
adsp_debug "0"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "0"
dsp_volume "1.0"
dsp_enhance_stereo "0"
snd_mute_losefocus "0"
voice_scale "1.0"
voice_enable "1.0"
voice_forcemicrecord "1"
name "Kizutsukanai"
password ""
cl_clanid "0"
sv_unlockedchapters "1"
tv_nochat "0"
cl_showpluginmessages "0"
cl_timeout "30"
cl_logofile "materials/vgui/logos/spray_bullseye.vtf"
cl_soundfile "sound/player/jingle.wav"
cl_forcepreload "1"
cl_allowdownload "1"
cl_downloadfilter "mapsonly"
con_enable "1"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "0"
r_ambientmin "0"
r_ambientfactor "1"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "0"
mat_color_projection "0"
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_logfilename_format ""
sv_logfilecompress "0"
sv_voiceenable "1"
sv_forcepreload "1"
bugreporter_uploadasync "0"
rate "30000"
cl_cmdrate "66"
cl_updaterate "66"
closecaption "0"
skill "1"
net_maxroutable "1260"
cl_allowupload "1"
engine_no_focus_sleep "50"
mat_powersavingsmode "0"
budget_bargraph_background_alpha "128"
budget_peaks_window "0"
budget_averages_window "0"
budget_show_peaks "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_background_alpha "0"
budget_panel_x "0"
budget_panel_y "50"
budget_panel_width "512"
budget_panel_height "384"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "9999999"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
vprof_warningmsec "10"
video_quicktime_encode_gamma "3"
video_quicktime_decode_gamma "0"
r_rootlod "2"
mat_monitorgamma_tv_enabled "0"
r_waterforceexpensive "0"
mat_queue_mode "-1"
mat_queue_report "0"
mat_managedtextures "1"
mat_spewalloc "0"
mat_texture_list_content_path ""
joy_axisbutton_threshold "0.3"
joy_axis_deadzone "0.2"
joy_gamecontroller_config ""
mat_disable_d3d9ex "1"
mat_hdr_level "0"

Спасибо сказали: Razor
Последняя активность

Дата: 23 августа 2019 г, 22:34

Тема: ULTIMATE PROMLG FPS CFG by me

Автор: D1WAN

Дата: 13 февраля 2019 г, 16:49

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